Executive Overview
For millions across the internet, SungWon Cho—better known by his online moniker ProZD—is a comedic powerhouse, a prolific voice actor, and an ever-present fixture of YouTube culture. With nearly four million subscribers tuning in for his razor-sharp sketches, and major voice credits spanning AAA blockbusters like God of War: Ragnarok to acclaimed animated series and indie features, Cho’s professional life is a masterclass in creative output.
Yet, when the microphones are switched off and the recording equipment powers down, Cho retreats to a realm familiar to many passionate PC enthusiasts: the personal computer.
In this edition of Disk Cleanup—our weekend series peering into the digital lives of gaming luminaries—Cho opens up about his relationship with hardware, software, and the Steam platform. From the nostalgic spark of classic Humongous Entertainment titles to spending 354 grueling, triumphant hours chasing the ultimate achievements in Balatro, Cho reveals a gaming diet defined by meticulous completionism, a profound love for single-player experiences, and an unapologetic tolerance for absolute desktop clutter.

Detailed Chronology: From Humongous Adventures to Modern Masterpieces
Cho’s journey into the digital entertainment space did not begin with high-end PC rigs or competitive multiplayer titles, but rather with the foundational charm of late-90s edutainment and point-and-click adventure games.
The Formative Years
"Games like Freddi Fish, Spy Fox, those really stuck with me," Cho recalls, reflecting on his early days with titles developed by Humongous Entertainment. "I remember playing those at a pretty young age and just being obsessed with the characters, the dialogue." While these classic adventure titles laid the conceptual groundwork for his appreciation of narrative and character-driven design, Cho’s current gaming habits have shifted dramatically toward experiences that demand deep focus and strategic engagement.
Nowadays, when Cho wants to truly "lock into" an experience, the PC is his platform of choice. "If I know I’m going to be obsessed with a game, I like to play it on PC," he states.

Recent Obsessions and the Preparation Phase
True to his word, Cho approaches major releases with an almost ritualistic sense of preparation. When discussing indie darling Dave the Diver, Cho notes that he deliberately carved out dedicated time slots before diving in.
"I knew Dave the Diver would be dangerous for me," he admits. "With PC games, I feel like I need to prepare myself… I had a stretch of time where I was like, ‘Okay, I can just become obsessed with this game.’"
This immersive dedication extends to his household as well. Cho and his wife coordinate their gaming schedules with a mutual understanding of absolute absorption: "Hey, you’re not going to see me. Like in the evenings, you’re not going to see me. This is what I’m going to be doing." Praising the game’s seamless loop of deep-sea exploration and restaurant management, Cho calls the title "a joy to play through."
Supporting Context & Metrics: The Anatomy of a 100% Completionist
A closer inspection of Cho’s Steam library exposes a player driven by structured goals, lists, and the sweet satisfaction of unlocking every digital badge a game has to offer.

The Hades 2 Phenomenon
Unlike players who jump headfirst into Early Access builds, Cho exercised ironclad restraint with Supergiant Games’ Hades 2.
"I specifically waited [until version 1.0] because I’m not the type of player who likes to do early access. I like to wait ’til it’s done so that when I dive in, it all feels new."
Once the 1.0 update dropped, Cho didn’t just play it—he conquered it entirely, clocking roughly 120 hours to achieve a 100% completion rate. Controversial or not, Cho firmly believes the sequel eclipses the original, praising the expanded structural pathways (going both up and down), the fresh cast of characters, and an elevated baseline of challenge that rewarded his tactical persistence.
Balatro: The 354-Hour Mountain
When asked about his highest time investment on Steam, Cho doesn’t hesitate: Balatro, standing tall at an astounding 354 hours.

"That is one of the best games of all time for me. I love that game. It consumes you," Cho says. Emphasizing the dangers of portable convenience, he consciously avoids installing it on his phone: "If I had access to that on my phone, it’d be really bad."
Achieving 100% completion in Balatro required pushing through brutal end-game hurdles, most notably acquiring gold stakes with every single joker. Cho famously chronicled his struggle against the notoriously frustrating "Obelisk" joker—a rare card that nearly broke his patience during final-run cycles. Furthermore, he reflects on the punishing nature of specific challenge runs, citing the zero-joker "Jokerless" mode and the unforgiving "Cruelty" modifier as brutal slogs that tested his resolve to the absolute limit.
A Mind for Checklists
For Cho, the appeal of achievement hunting goes beyond digital bragging rights; it fundamentally shapes how he interacts with interactive media.
"I enjoy them because they encourage me to try things I probably normally wouldn’t try… Sometimes it’s like, ‘Oh, just play this game in a weird way just to get this little sticker.’"

He describes his ideal gaming setup as one where a physical or digital checklist runs on a secondary monitor—a prospect he acknowledges might sound torturous to some, but represents pure bliss for his organizing sensibilities.
Official Perspectives: Software Preferences and Multiplayer Philosophy
Beyond his heavy-hitting single-player habits, Cho’s PC houses a fascinating mix of legacy titles, indie card games, and unapologetically archaic utility software.
The Oldest Resident and Reluctant Multiplayer
The oldest game currently sitting on Cho’s hard drive is Terry Cavanagh’s notoriously punishing precision platformer, VVVVVV. Though installed initially for research on his Let’s Play channel (ProZD Plays Games), it sits alongside Civilization V—a title he maintains purely out of a lingering, whimsical ambition to one day secure every achievement, despite admitting the likelihood is zero.

When it comes to multiplayer, Cho draws a hard line. Aside from Nerts Online—a chaotic, real-time competitive solitaire game he enjoys alongside friends—he actively avoids modern multiplayer ecosystems.
"I don’t really like multiplayer games… I don’t want to be dependent on trying to schedule with other people," Cho explains, citing the difficulties busy adults face when trying to align free time. He also candidly points out the exclusionary nature of established online communities: "If everyone else knows how to play, they leave you behind in the dust… and you’re like, ‘Well, fuck.’" Ultimately, Cho prefers the nutritional value of a memorable, self-contained single-player narrative over hours sunk into amorphous online loops.
The Antithesis of Tech Literacy: Microsoft Paint
In a humorous pivot away from high-end gaming rigs and streaming setups, Cho reveals his non-gaming software essential: Microsoft Paint.
"This will tell you a lot about me and how tech illiterate I am. I refuse to learn how to use Photoshop or anything like that… If I need to crop an image, I’ll just open up Paint."
The Desktop Disaster
If Cho’s gaming habits are characterized by pristine checklists and meticulous 100% completion runs, his operating system desktop tells an entirely different story.
"Dude, I’m a disaster. Right now, it’s shameful," Cho confesses, comparing his setup unfavorably to cleaner, hyper-organized setups maintained by peers like Ray Chase.

Between signing PDF contracts for his diverse voice acting and media roles, Cho’s desktop has devolved into a sprawling repository of stray documents and random screenshots. A quick manual count revealed an eye-watering 260 individual files strewn across his screen. "The desktop to me is just another folder and it’s nasty," he laughs. "I’m lazy. I’m like, ‘Eh, I’ll do it later.’"
Future Outlook
SungWon Cho’s digital footprint presents a compelling portrait of a modern creative professional who uses gaming not as a casual distraction, but as a deeply immersive, structured hobby. By balancing a rigorous, high-output career in voice acting and content creation with disciplined, single-player deep-dives into titles like Hades 2 and Balatro, Cho demonstrates that true gaming passion requires both focus and boundaries.
As he continues to lend his voice to major franchises and entertain millions online, one thing remains certain: whenever a new, highly absorbing indie phenomenon drops on Steam, Cho will be waiting patiently at his desk—ready to fire up a secondary monitor checklist, dive headfirst into a 100-hour obsession, and let the desktop PDF icons pile up behind the scenes.
